//
//  GameScene.h
//  FairyGame
//
//  Created by 李 世宸 on 2009/7/30.
//  Copyright 2009 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "cocos2d.h"

@interface AliceScene : Scene {}
@end

@interface AliceBtnLayer : Layer {}

//操控
-(void) FaceUp: (id)sender;
-(void) FaceRight: (id)sender;
-(void) FaceLeft: (id)sender;
-(void) FaceDown: (id)sender;
-(void) FaceCenter: (id)sender;
@end

@interface AliceActorLayer : Layer 
{
	Sprite* Alice;
}

-(void) centerSprites;
-(void) ActorWalk;
-(void) ActorIdel;

-(CocosNode*) getAlice;
@end



